/// @file /// @brief Test for 'iue::svg::render' #include "iue-svg/render.hpp" // iue::svg::render #include "iue-num/numerics.hpp" // iue::num::isclose #include "iue-svg/tags.hpp" // iue::svg::Circle, iue::svg::Triangle, iue::svg::BBox int main() { std::vector circles; circles.push_back(iue::svg::Circle{{1, 1}, 1}); circles.push_back(iue::svg::Circle{{2, 2}, 2}); circles.push_back(iue::svg::Circle{{3, 3}, 3}); circles.push_back(iue::svg::Circle{{10, 10}, 10}); std::vector triangles; triangles.push_back(iue::svg::Triangle{{{50, 50}, {49, 50}, {50, 49}}}); triangles.push_back(iue::svg::Triangle{{{50, 50}, {48, 50}, {50, 48}}}); triangles.push_back(iue::svg::Triangle{{{50, 50}, {47, 50}, {50, 47}}}); triangles.push_back(iue::svg::Triangle{{{50, 50}, {40, 50}, {50, 40}}}); std::vector bboxes; bboxes.push_back(iue::svg::BBox{{0, 49}, {1, 50}}); bboxes.push_back(iue::svg::BBox{{0, 48}, {2, 50}}); bboxes.push_back(iue::svg::BBox{{0, 47}, {4, 50}}); bboxes.push_back(iue::svg::BBox{{0, 40}, {10, 50}}); auto [bbmin, bbmax] = iue::svg::render("render.test.svg", bboxes, circles, triangles); assert(iue::num::isclose(bbmin[0], 0)); assert(iue::num::isclose(bbmin[1], 0)); assert(iue::num::isclose(bbmax[0], 50)); assert(iue::num::isclose(bbmax[1], 50)); return 0; }